
About Me
Hi, I'm Ryan, a game developer from the UK. I have recently graduated with a first-class degree in Games Development at Teesside University. The course offered a wide range of subject areas such as visual scripting, asset creation, project management, and multi-discipline team-based projects. As part of my degree, I took part in many different design roles such as a lead designer/level designer within my team-based project.
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Here you can see the main projects I've worked on and had the opportunity to participate in.
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When I'm not working on something you can probably find me playing games such as Warframe & Path of Exile or being glued to the screen during an F1 race weekend.
Other Projects
Click on the titles to lean more
Briar
Team Project
Lead Designer (University Project)
My Contributions:
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Full Level design and implementation​
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Github Build Master
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SFX, Music and VFX Implementation
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Programming for multiple puzzles minigames
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Working with other disciplines within a team
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Team Size: 10
Tunic: The Forbidden Tomb
Team Project
Lead Level Designer (University Project)
My Contributions:​
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Boss Arena
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Level Testing and Optimization
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Team Management & Organization
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Game Design Document
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Working with other disciplines within a team
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Team Size: 20
Engine & Software
Always open to learn new software





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