About Me
Hi, I'm Ryan, a technical game designer from the UK. I am currently finishing my degree in Games Development at Teesside University. The course offered a wide range of subject areas such as visual scripting, asset creation, and project management as well as multi-discipline team-based projects. As part of my degree, I took part in many different design roles such as a lead designer/level designer within my team-based project.
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Here you can see the main projects that I've worked on and had the opportunity to be a part of.
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When I'm not working on something you can probably find me playing games such as Warframe & Path of Exile or being glued to the screen during an F1 race weekend.
Other Projects
Click on the titles to lean more
Briar
Team Project
Lead Designer (University Project)
My Contributions:
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Full Level design and implementation​
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Github Build Master
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SFX, Music and VFX Implementation
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Programming for multiple puzzles minigames
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Working with other disciplines within a team
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Team Size: 10
Tunic: The Forbidden Tomb
Team Project
Lead Level Designer (University Project)
My Contributions:​
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Boss Arena
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Level Testing and Optimization
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Team Management & Organization
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Game Design Document
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Working with other disciplines within a team
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Team Size: 20