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Ryan Hughes

Technical Designer

About Me

Hi, I'm Ryan, a technical game designer from the UK. I am currently finishing my degree in Games Development at Teesside University. The course offered a wide range of subject areas such as visual scripting, asset creation, and project management as well as multi-discipline team-based projects. As part of my degree, I took part in many different design roles such as a lead designer/level designer within my team-based project.  

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Here you can see the main projects that I've worked on and had the opportunity to be a part of. 

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When I'm not working on something you can probably find me playing games such as Warframe & Path of Exile or being glued to the screen during an F1 race weekend.

Highlight Projects

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Eclipse of the Ancients
Final Year Project

Solo Dev (University Project)

My Contributions:

  • ​All programming

  • Gameplay & Systems Design

  • FPS Character & Mechanics

  • Zombie AI

  • Level Design & Environment Art

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Used different asset packs for Art, SFX & VFX

Fusion VR: Bridging Worlds
Hong Kong Collaboration

Technical Designer

My Contributions:

  • Developed Game Mechanics​

  • Game Design & Idea Conception

  • My First VR Dev Experience

  • Working with other disciplines within a team 

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International Summer Exchange Project

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Other Projects

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Briar
Team Project

Lead Designer (University Project)

My Contributions:

  • Full Level design and implementation​

  • Github Build Master

  • SFX, Music and VFX Implementation

  • Programming for multiple puzzles minigames

  • Working with other disciplines within a team

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Team Size: 10

Tunic: The Forbidden Tomb
Team Project

Lead Level Designer (University Project)

My Contributions:​

  • Boss Arena

  • Level Testing and Optimization

  • Team Management & Organization

  • Game Design Document

  • Working with other disciplines within a team 

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Team Size: 20

Lets Get Kraken

Athena Game Jam 2024

My Contributions:

  • Implementing core mechanics

  • Game Design 

  • Github Management

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Team Size: 5

Engine & Software

Always open to learn new software
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